Relasticity

Relasticity

RElastiCity: an urban resilience game is a print-and-play card game for students to learn about the topic of urban resilience. The game has been developed as part of the 4TU Open Education Resources SURF project, which is an open and online educational resource project on Urban Resilience. Teachers can use this game as part of their Urban Resilience curriculum to help students in creating understanding in the urban resilience system.

In this game, players need to increase the urban resilience of their city to withstand the shocks and stresses that life throws upon them. It is the task of the players to prepare their city and make the area resilient for the shocks. The players represent the policy makers of specific systems in their city and can decide about which measures to use to become more resilient. With these different measures, players could prevent, mitigate or recover from the shocks and with adaptive measures they could increase the key performance indicators of their city.

In the base game you can play in Calamity City with 4-8 players with 4 basic systems: energy, transport (road), urban water and built environment.

The game is setup in a modular way, so that teachers and / or students can replace a system with their own systems or create their own city from scratch by doing a system analysis.

The aim of RElastiCity is for students to understand different perspectives of resilience and how they influence key performance indicators and decision making, experience the impact of disasters on the environment of the system(s) and the consequences of different measures on disasters.

You can download the game here to print and play it yourself:

https://edusources.nl/materialen/503f546e-a3ce-47b9-aa61-188f59080d40/

People

Geertje Bekebrede

Gracia Bovenberg-Murris

Carissa Champlin

Linda van Veen

Partners

4TU Resilience Engineering

General

Subject: Urban resilience

2020-2021